Amiibo is a line of figurines from Nintendo designed for use in video games on both the Nintendo 3ds and the Nintendo WiiU. Of course, this is not a new concept we already have Activision’s Skylander’s, Disney’s Infinity, and Hasbro’s Telepods.
You could say that Nintendo is late to the game and that would not be an unfair assessment. However, what can’t be denied is the effort that Nintendo has put into the Amiibo line. Nintendo has taken steps to ensure that their line a figures justify the purchase.
Nintendo announced Amiibo officially at E3 (Electronic Entertainment Expo) 2014 during their digital presentation. At the time the Amiibo were showcased with Super Smash Bros. for WiiU and the 3ds. With a promise of more to come later and of course it did Amiibo launched in the United States on November 21, 2014 along side Super Smash Bros. for WiiU. Here are some of the features of Nintendo’s Amiibo line.
Amiibo are usable in a variety of games on both the 3ds and WiiU. It should be noted however that they function differently in each game. Now this is a feature that I really like instead of having to buy a figure for use with only one game, instead I can buy one figure and use it with multiple games.
At $12.99 plus tax I’m all about getting my money’s worth out of everything that I buy. Just ask anyone that knows me they will tell you just how much of a cheapskate I am. When it comes to Amiibo I can buy a figure or two and get continual use out of them. That to me is a great selling point, especially for my gaming budget.
One of the things about gaming is that sometimes games come out that we want to play but we can’t. Why? Because they are region locked (Regional Lockout) which is a form of digital rights management, preventing the multimedia from working with your hardware due to it being in the wrong region or territory. Amiibo however are region free, which means you can buy a Amiibo from Japan or Europe and use in the United States and vice versa.
Now I myself don’t really have a stance on this feature since I have not really been in a position where I have had no cause to make use of it. I do however see the appeal of Amiibo being region free due to the supply issues which brings me to my third point.
Since Amiibo launched many of them have been hard if not near impossible to find. In fact the more recent waves of Amiibo have been selling out during the pre-order phase. Which has given rise to scalpers on online auction sites, sometimes at double or triple the price it would be in the store.
Now this is by far the aspect of Amiibo I detest the most. I am not sure how it happened, but when it comes to supply of Amiibo Nintendo has dropped the ball big time. When items sell out during pre-order and often times don’t get restocked it gives rise to the current situation we now face with the scalpers.
This seems to get worse with every new wave it’s been six months and Nintendo has still not found a solution. It’s not that they are not trying it’s that they have not found that balance. The good news is that since Amiibo are not region locked if you can’t get one in your own country, then chances are, you can get one from somewhere else and still come out cheaper than dealing with a scalper.
Aside from using Amiibo in games I have noticed that some people are just collecting them, and never taking them out of their boxes. Which is something I am not sure Nintendo took into account when they decided to launch Amiibo. As a collector of many things I can understand and appreciate the unique position these people are in.
Think about this Nintendo as a very big list of franchises. You would too if you have been doing this as long as they have. For some of these characters finding merchandise based on their game outside of Japan is rare. Games such as Fire Emblem or Earth Bound, sure for characters such as Mario and Link that is not a issue. For characters like Ness and Marth that is the reality. Perhaps with the popularity of Amiibo that will not be the case for the future.
For now at least collectors have Amiibo to fill that void which as I stated before, I feel that Nintendo overlooked these people. Both during the rollout of Amiibo and the continued success of Amiibo these people have played a very big role in the success of the Amiibo line.
So there you have Amiibo thus far have been very successful for Nintendo with no signs of letting up. Do you have an interest in Amiibo? Have you considered getting into Amiibo? Do you still need or want more information about Amiibo? Then check out the Amiibo website here.
Thoughts, comments sound off below