Esports Update, August 4, 2017
Though summer is officially winding down, things in the world of eSports are still heating up. Last week showed some pretty big releases and announcements, and there are high expectations for what will be coming next.
Overwatch kicked things off last week with the release of their newest champion, Doomfist. This character has been stirring up a storm in the PTR, but even in live play, he’s a force to be reckoned with.
Although not quite the standard fair tank champion like Reinhardt, D.Va or Winston, Doomfist is something new to the scene. His kit makes him a bruiser melee, which means he’s incredibly nasty up close. His abilities proc some shield boosts to keep him fighting, and his quick engage and heavy AoE damage can devastate a back line.
For all his power, however, Doomfist isn’t easy to manage. In fact, he’s a much harder character to play, which means mastering him will require a lot of patience. Furthermore, with all the players itching to take him in to battle, players can expect some to hog him, even if it hurts the team overall.
Despite this, he’s a big change to the meta of the game, and mobile assassins like Widowmaker and Ana might see more appearances to counter him. Regardless, Doomfist will continue to be a popular pick for some time, so plan your matches accordingly.
League of Legends
Last year, Riot games gave a tentative list for potential champions to be reworked. With such a large roster of characters already, finding new ways to tweak and restore old units can’t be easy, but somehow they managed.
This past week, Riot released the rework edition of Urgot, the Dreadnought. I admit that I found the old version of him to be something strange, but nothing could quite prepare me for what the conjured this go around.
Urgot is a one man wrecking crew. Though he’s not a tank champion, he can take more damage than other marksman type champions. Urgot’s new kit puts him in a similar situation as Aurelion Sol. His many legs all have blast turrets on them, and each one can fire and shred minion waves and heroes. Because each has its own cooldown, however, players have to keep him moving so the proper turret leg is facing the enemy. This is similar, but a more complicated version of Aurelion Sol’s stars that orbit him. Players can’t stay content to keep him stationary. He has to keep moving or else he’s going to run out of steam.
Urgot’s new abilities allow him to do some pretty impressive things. His Q allows him to fire a corrosive blast that deals toxic damage and slows heroes that are hit. His W allows him to put up a temporary shield and barrage an enemy with standard and leg attacks. His E lets him charge and flip enemies, much like Singed. Finally, his ultimate fires a harpoon that impales an enemy champion. If that champions health is low enough, Urgot then reels them into the grinding gears in his chest, instantly killing them.
Urgot still fills the role of a top lane bruiser style carry. He can hold his own in a fight and soak some damage, but he’s not a front line champion. Those that can hard engage will still make short work of him, if they can withstand his damage output. Finding ways to stun or root Urgot will put him in a bad situation, as he is highly reliant on his mobility.
It’s curious to see how effective this new rework will be. He hasn’t quite hit stride in champion picks yet, but once he is worked into the rotation, that will most likely change. Still, it’s curious to see if he will make the transition to professional play. Urgot can be purchased in the Riot store for 790 RP or for 3150 IP.
Heroes of the Storm
Blizzard has been quite busy this year. Considering that they have released nine new champions in the span of eight months, you’d think they’d be willing to take a breather. This past week, however, their tenth addition to the Heroes lineup was announced, and will be entering the PTR very soon. This, of course, is the former Warchief, Garrosh Hellscream.
On the surface, Garrosh looks to share a lot of characteristics of tank heroes like Diablo. He’s a meat shield if ever there was one, and his kit has him perfectly suited to bully lanes. First, let’s consider his passive, which allows him to gain an armor bonus based on the percentage of health he is missing. In other words, He’s going to soak damage and keep coming, possibly even more so than the Crusader, Johanna.
His Q is similar to Johanna’s consecrate. Groundbreaker allows Garrosh to strike the ground, dealing damage and pulling enemies toward him. His W allows him to make a viscous attack that deals damage and heals him for a percentage of the damage done. His E allows him to throw enemies, much like Diablo. In later levels, he can also take the ability to throw allies, making him good for setting up plays for his team.
Garrosh’s first ultimate choice is Warlord’s Challenge, which allows him to taunt nearby enemies and silencing them for a short duration. This could be helpful in cluster team fight situations to let teammates focus down enemies while they are attacking Garrosh. His alternate ability is Decimate, a sweeping attack that deals heavy damage. This ability can store up to three charges.
Although none of these abilities are completely set until his full release, his kit more than lives up to the hype of a famous Warchief.. Those with heavy crowd control or quick escapes can elude him, but Garrosh doesn’t need them. He’ll be in the thick of things, and he’ll be holding his own.
It’s uncertain at this time as to when Garrosh will reach the Nexus, but there will be many fans waiting with anticipation for his arrival. I don’t suspect they’ll be waiting too long.