Review – Just Hero – Platforming Green Man Style
Growing up with games such as Super Mario Bros. I enjoy a good platformer. So when I come across a game such as Just Hero my interest gets piqued. It’s a genre that you could play thousands of times and still encounter new level designs. Just Hero takes the level design concept of the platformer and nails it on the head. Stages consist of all the elements that you’d expect to find in a platformer, items to collect, obstacles, enemies, checkpoints, and secret areas. The game knows exactly what it wants to be, and it doesn’t make things overly complicated for the player by trying to mix in elements from other genres.
Just Hero a little green man in a hat will save the day.
In Just Hero you play as a little green man who happens to have a nifty little hat, as you know all serious platforming heroes must have hats. Well this hero is suffering from a case of amnesia. How did this happen, who did this to the little green man? I won’t spoil that, you’ll have to play the game if you want those answers.
The game is a platformer at heart, which if it wasn’t already obvious should become clear as you navigate your way through stages collecting orbs and hearts. As with other games in the genre these items are scattered throughout the stage, leaving it up to the player how to collect them. You of course must be-careful to avoid enemies and obstacles unless you’re willing to lose a heart. When you lose all of your hearts you are sent back to the last checkpoint you cleared or to the beginning of the stage. Luckily you can replenish your hearts as you progress through a stage.
Aside from the obstacles that you will face in each stage you must also contend with an array of enemies. The enemies get progressively more varied and difficult as you navigate your way through the game. The behaviors of these enemies also varies which provides a bit of unpredictability when you first encounter them. Some enemies act as nothing more than an additional obstacle on your path. While others will deliberately seek you out and try to end your adventure. Should an enemy actually hit you it will cause you to lose a heart so be-careful.
You can also lose hearts by falling from a designated height. at times this was a welcome feature as it had me going through stages with a level of strategy I don’t normally employ. Other times however it was a hindrance, because I would lose a heart simply by jumping from one space to another. It seemed at times that the rules for what constituted a fall varied from stage to stage. I’m honestly not sure if this was by design or not, either way it definitely affected my enjoyment of the game.
The game also offer players multiple options in which they can play the game. Both keyboard and gamepad are supported, with the limited number of buttons you make use of during the game either option works. For platformers I still prefer to use a gamepad myself regardless of what platform I’m playing on. The control scheme is simple you can move both forwards and backwards, and you can also jump. Just Hero doesn’t try to reinvent the wheel when it comes to the control scheme which works in the games favor.
The game is exactly what it claims to be; a simple platformer. It doesn’t try to reinvent the wheel or blend in elements from other genres. Which is bad if you’re looking for something to challenge what it means to be a platformer. If you’re looking for a straight forward platformer then Just Hero maybe your speed.