Toxicity In Gaming – Souring The Gaming Experience
Online gaming is often associated with toxicity. Players being outright mean to others for no reason other than how someone plays the game. No game has really managed to escape the curse of toxic players. Toxic players are a lot like an infectious disease. Once they infect a game they spread like cancer. This often results in many players having a bad experience with a game, sometimes it’s multiple bad experiences. Once it happens to enough players the game develops a reputation for having a toxic community.
Beware before jumping into online gaming as toxic players come with gaming online
Once that label is made its next to impossible to shake it. Many games have tried and failed, which ultimately hurts the game in the long-term. Ultimately the burden of being a good sport and decent community member falls on the individual. Many games have systems in place for reporting and dealing with toxic players.
Games like Overwatch, League of Legends, and even World of Warcraft all have a player reporting system in place. There are a few problems with this system. The first being any real consequence. I have literally seen players get reported in League of Legends. Then laugh at the idea of when someone told them they were reported. I have seen the words Riot will do nothing come across my screen more times than I can count.
The more I think about it the more this question occurs to me. Why should Riot care? The simple answer is that they shouldn’t. MOBA’s such as DOTA and League of Legends are literally free to play. They don’t make money from software sales like other games do. Instead, they make their money from purchases made in-game. Of course, it’s entirely possible to play these types of games without ever having to spend a penny.
However, the ones most likely to spend money on the game are the ones that take the game way too seriously. This becomes a problem if you start banning people. As they tend to be some of the worst offenders. It suddenly becomes a problem for your revenue and bottom line.
When you want to focus on a quality gaming community. Who cares if a game is fun to play so long as it makes money. That seems to be the MOBA approach. In fact, I can’t think of a gaming community that is as toxic as MOBA’s. So much so that I don’t even recommend them to friends and family anymore.
A game like Overwatch is different in the sense that you purchase the game. Anything else you purchase game related is just icing on the cake. When people pay money for a game they expect a certain level of quality control. For a game like World of Warcraft, where you not only purchase the game but also pay a monthly fee to play. Quality control isn’t just expected, it’s demanded.
The sad truth is online gaming will probably always have toxic players. This is a fact that everyone who is considering taking the plunge into online gaming should be aware of. If that’s not something that you want to deal with then don’t take the plunge. Parents need to especially be aware of this fact before letting their children dive into online gaming.
This is a topic that I’ve harped on in the past and I will more than likely harp on it again in the future. That’s because I feel it’s an important topic. Gaming is supposed to be enjoyable, not make you upset because someone was being a jerk. Should you jump into online gaming remember these four words. Good Luck, Have Fun.
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