VR & The New Year – Will 2018 the year of VR?
A couple of years ago virtual reality was all the rage. It was the tech that was going to change gaming as we know it. While that has yet to come to pass VR is gearing up for round two. Is it too late to right the ship before VR takes a dive like the one it took in the 90s?
Virtual reality looks to correct course during 2018
2018 will see the release of three new VR headsets. The new headsets include the HTC Vive Pro, the Mirage Solo, and the Oculus Go. All three are set to hit the market at various points throughout the year.
The Vive Pro is going to be an upgraded version of the current Vive hardware. Much like we’ve seen mid-generation updates to both the PS4 and Xbox One. HTC is adopting a similar approach when it comes to their VR hardware. The new headset will feature a higher resolution than the current Vive as well as the ability to be tethered wirelessly.
While there’s not price for the Vive Pro as of this writing. I can imagine it easily coming in at more than the current Vive headset which is $600. Of course, if you’re interested in more of a budget option then you’re in luck. As two budget headsets look to make their way to shelves this year as well.
The first offering is from Lenovo and Google known as the Mirage Solo. It’s a budget headset that doesn’t require tethering via cable. The headset is going to have its own processor built into the headset. This allows them to function without the use of a smartphone or a need to plug the headset into the PC. This has the possibility to make the headset attractive to customers. Especially those who would like a solution that doesn’t require a high-end PC.
No price has been announced for the Mirage Solo as of this writing, but we do know it’s going to cost less than $400.
The last new headset is the Oculus Go. Like the Mirage Solo, it will also have a built-in processor. Also, like the Mirage, it will not require a smartphone or to be plugged into a PC to function. Unlike the other two, we know that the Oculus Go will have a $199 price tag to start. Making it a very attractive option for those looking to adopt VR.
While steps like this are a step in the right direction. Virtual reality is still expensive to adopt. Add in the fact that there’s yet to be a killer app for the technology. It becomes easy to see why VR is still struggling to find its place. Because of that, it’s going to take more than just new hardware to make VR a must-have item. Until we get great software experiences to go along with the hardware. I fear virtual reality will continue to struggle to find its place.
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